Research reading 024 / Renderer / 2022
Generating Flight Illusions Using Galvanic Vestibular Stimulation in Virtual Reality Flight Simulations
Source authors: Gaurav N. Pradhan; Raquel Galvan-Garza; Alison M. Perez; Jamie Bogle; Michael J. Cevette
Originally published in Frontiers in Neuroergonomics · 2022
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Generating Flight Illusions Using Galvanic Vestibular Stimulation in Virtual Reality Flight Simulations
Gaurav N. Pradhan; Raquel Galvan-Garza; Alison M. Perez; Jamie Bogle; Michael J. Cevette
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Open original source ↗ · CC BY 4.0
Original-text attribution: Gaurav N. Pradhan; Raquel Galvan-Garza; Alison M. Perez; Jamie Bogle; Michael J. Cevette. Verified full-text source · CC BY 4.0. Passages retain their wording. Original research authorship is unchanged.
R3 Sensory cues and comfort
Why read this for flight training?
Explores vestibular stimulation as a way to reproduce flight illusions in fixed-base VR. Useful as research on perceptual mismatch and disorientation training.
How to interpret the evidence
An experimental stimulation protocol, not a ready-to-deploy school exercise or medical recommendation.
Screening basis: Abstract screened. This annotation identifies relevance and limits; it does not replace appraisal of the original methods and findings.
Cite the original article
Gaurav N. Pradhan; Raquel Galvan-Garza; Alison M. Perez; Jamie Bogle; Michael J. Cevette (2022). Generating Flight Illusions Using Galvanic Vestibular Stimulation in Virtual Reality Flight Simulations. Frontiers in Neuroergonomics, 3, 883962. https://doi.org/10.3389/fnrgo.2022.883962
Publication record
The original paper retains its published authors, venue and DOI. This journal’s reading guide was prepared with AI assistance under the editorial direction of Dr. Freedom Cheteni. The source authors are not credited as authors of this annotation. No new peer review or DOI is claimed for the guide.
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